S.P.R.E. Formulas

The S.P.R.E. formulas are based on specific feats thrown during a match. The feats are listed
below along with their point values. I found this information in the Dart Directors Handbook.
If your league uses a different formula, please let me know what that is and I'll add it here also.


301

6 Dart Out 20.0
7 Dart Out 9.0
8 Dart Out 8.0
9 Dart Out 7.0
10, 11, 12 dart out 3.5
Low Ton (Scoring 100-150 pts with 3 darts) 2.0
High Ton (Scoring 151-180 pts with 3 darts) 4.0
Hat Trick (3 scoring bulls) 5.0
Win (throwing the winning dart) .5

Calculating 301 S.P.R.E.

Below is an example of how to calculate your 301 S.P.R.E. rating.

Game 1 Game 2 Game 3
Low Ton 2.0 High Ton 4.0 Low Ton 2.0
Low Ton 2.0     High Ton 4.0
11 Dart Out 3.5     7 Dart Out 9.0
Win .5 Lose   Win .5
Total 8.0   4.0   15.5

The total for all 3 games is 27.50. Dividing that by 3 (the number of games) gives you a S.P.R.E. rating of 9.17.


501 S.P.R.E.

9 Dart Out 52.0
10 Dart Out 44.0
11 Dart Out 22.0
12 Dart Out 11.0
13, 14, 15 Dart Out 5.5
Low Ton 1.5
High Ton 6.5
Hat Trick 4.0
Win 2.0
Assist (Your partner threw the winning dart) 1.0

Cricket S.P.R.E.

8 Dart Out 17.0
9 Dart Out 17.0
White Horse (Hitting 3 unmarked triples in one throw) 6.5
9 Mark Round (note, all 9 marks must count) 5.5
8 Mark Round 4.5
7 Mark Round 3.5
6 Mark Round 2.5
5 Mark Round 1.5
Cricket Hat (all 3 darts in bullseye) 2.5
Win (throwing the winning dart) 50
Assist (partner threw winning dart) 25

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